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プレイジャム / あたなが作る距離
Play Jam / Distance You Make

 

 

行動をルールで制限することで、即興的なパフォーマンスの一つのシステムを作る実験をした。私たちは「会話はしない」、「相手の目を見てはいけない」、「逃げるが、追いかけなければいけない」といったルールに従い、ギャラリーで鬼ごっこのような遊びをした。相手を探すため、例えば観客の視線を追いかけたり、動線に物を配置して相手を誘導、自分の位置を知らせるために音を鳴らすといった、場と相手、自分の関係を常に意識した行為を繰り返した。

 

 

We conducted an experiment to create a system for improvisational performance by restricting actions with rules. Following rules such as "no talking," "no eye contact with others," and "run away but must chase," we played a game similar to tag in the gallery. To find each other, we engaged in actions that constantly took into account the relationship between the space, the other players, and ourselves. For instance, we followed the gaze of the audience, placed objects in the movement path to guide others, or made sounds to indicate our position, repeating these actions throughout the game.

 

 

 

[1]-[5] 15分間のViviana Gulliとの共同パフォーマンス, Hospitalhof Stuttgart, 2016
[6]-[10] 練習

 

[1]-[5] 15 minutes performance with Viviana Gulli, Hospitalhof Stuttgart, 2016
[6]-[10] Practice

 

 

 

© 2011- Gaku Nakano